![]() I doubt id will be able to pull off an atmosphere and replayability DOOM managed, but that, of course, has yet to be seen. The new DOOM prolly won't be as fun and addicting even though it will be a technological breakthrough that we will all most certainly be blown away by. You all are prolly sick and tired of me saying it, but it's DOOM's simple, but effective architecture, it's "rooms" and "dungeons" that are like nothing else to be compared to. And the speed at which you run, and the atmosphere. Like "zug zug" and "swozu" and "yes, milord", but DOOM takes the cake for groaning imps dying and roaring Barons declaring death upon you if you don't run like hell. Although Warcraft 2 has some good sounds as well. And the sounds, the sounds in DOOM are better than any other game period that I've played. DOOM is classic and quintissential in every aspect. FPSes these days are too cumbersome and cluttered with a confusing array of weapons and odd, random like monsters. I've long contemplated why DOOM is the only FPS I play other than quake dming on occasion. ![]()
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